3D Geometry from
Plain Language
Describe any object and get editable Three.js geometry in seconds: not a baked mesh, actual code you can read, modify, and ship. Built for developers building interactive experiences and engineers who need 3D assets for simulations, digital twins, or technical visualizations without 3D modeling skills.
Built for developers and engineers who work in code
From text prompt to structured Three.js JavaScript; glimpse-gen understands engineering vocabulary and outputs code you can read, modify, and drop into any pipeline. Export to a mesh format whenever you need one.
๐ค Code-Backed Geometry
The output is structured Three.js JavaScript, not a baked mesh. Read it, modify it, drop it into your R3F app, simulation, or pipeline. An engineering-tuned prompt system that understands industrial vocabulary.
โจ Shader Studio
Generate custom GLSL vertex and fragment shaders from a text description. Real-time preview on any mesh, full code access, and one-click apply to any surface in your scene.
๐๏ธ Vision Fix Pass
Snapshots the rendered scene and sends it to a multimodal AI that diagnoses geometry gaps, floating parts, and z-fighting, then rewrites the code to fix them. No manual debugging.
๐ฆ Multi-Format Export
Export to GLTF, GLB, STL, OBJ, PLY, and USDZ. Drop assets directly into Three.js / R3F apps, manufacturing simulators, Blender, Unity, or any GLTF-compatible pipeline.
๐ Model Library
Every generation is saved to your personal library with its source code intact. Search, reload, fork, and iterate on any past model or shader.
๐๏ธ Direct Manipulation
Gizmo controls for translate, rotate, and scale let you tune any generated part directly in the viewport, with the same muscle memory as your CAD tools, no new interface to learn.
What the community is building
Real geometry generated by real developers and engineers, using nothing but a text description.
Simple, transparent pricing
Start free. Upgrade when you need more power.
- 50 โก credits / month
- GLTF export + 4 STL/month
- 25 saved models & shaders
- Community support
- 300 โก credits / month
- All export formats
- Vision fix pass
- Shader studio
- 150 saved models & shaders
- Priority support
- 1,000 โก credits / month
- Everything in Builder
- Scene compositor
- Unlimited library
- Priority support+
- 4,000 โก credits / month
- 5 team seats
- Everything in Pro
- Shared library
- Dedicated support
1 โก = 1 generation or fix pass ยท 4 โก = scene composition ยท โก credits reset monthly
FAQs
Do I need 3D modeling skills?
No. Describe what you want in plain language and glimpse-gen generates the geometry for you. The output is Three.js code; if you want to edit it directly, you can, but you don't have to.
What formats can I work with?
The native output is Three.js JavaScript, ready to use directly in any code pipeline. When you need a mesh, free users can export to GLTF, GLB, and up to 4 STL per month, enough for a maker to validate a design before committing to a print run. Builder, Pro, and Team plans unlock unlimited STL plus OBJ, PLY, and USDZ for Apple AR.
Can I edit the output after generation?
Yes. Every generated object can be adjusted in the viewport using gizmo controls: translate, rotate, and scale any part directly. You can also re-prompt, iterate, or edit the underlying Three.js code if you want full control.
Can I use the generated models commercially?
Free-tier output is for personal and non-commercial use. Builder, Pro, and Team plans include unrestricted commercial use: client work, products, and revenue-generating projects. See our Terms of Service for full details.
What is the Vision Fix Pass?
The Vision Fix Pass takes a screenshot of your rendered model and sends it to a multimodal AI that diagnoses visual issues and rewrites the code to fix them automatically.
Is there a free trial for paid plans?
The Free plan gives you 50 credits per month at no cost, a great way to evaluate glimpse-gen before upgrading. Paid plans can be cancelled anytime.